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package objects;

import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Sphere;

/**
 *
 * @author 100350
 */
public class Ball extends Geometry {
    boolean alive, special;

    public boolean isSpecial() {
        return special;
    }

    public void setSpecial(boolean special) {
        this.special = special;
    }

    public boolean isAlive() {
        return alive;
    }

    public void setAlive(boolean alive) {
        this.alive = alive;
    }
    
    public Ball(String name, boolean special){
        super(name, new Sphere(10,10,0.1f));
        alive = true;
        this.special = special;
    }
}
